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Tattletail online
Tattletail  online











tattletail online
  1. #TATTLETAIL ONLINE UPDATE#
  2. #TATTLETAIL ONLINE PC#

Antagonist Title: Kinda, since while the Big Bad is a Tattletail, it's Mama Tattletail, none of the others.Adorable Abomination: Who'd have thought that a Furby Expy would be a monster capable of leading a ritual used to destroy the only monster that's truly evil? Besides everyone that owned a Furby in the 90s, that is.

#TATTLETAIL ONLINE UPDATE#

On May 9, 2017, the game got a "kaleidoscope" extension, which included an update and bug fixes. The child will have to keep Tattletail fed, groomed, and fully-charged if they want to avoid the wrath of the sinister "Mama Tattletail". After a night of fun, the child puts Tattletail away and goes back to bed, hoping their parents will be none the wiser.īut now that Tattletail has been let loose, he wants to have more fun with his new owner, whether they like it or not. This squat cartoon critter really talks, eats, and plays games with you, and with other Tattletail toys. especially the hot new toy of the season, Talking Tattletail.

#TATTLETAIL ONLINE PC#

It was released for PC through Steam on December 28th, 2016.ĭecember 20, 1998: Unable to contain their excitement, a young child sneaks into the basement to peek at their Christmas presents. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/ is an indie "virtual pet horror" game from Waygetter Electronics, created by Ben Esposito, Geneva Hodgson, and Tom Astle. 'screenshotupscale' - How many X to upscale screens 'screenshotmode' - Allows screenshots by pressing T 'nohold' - Set required hold time for interactables to be 0f 'toggleroof' - Toggles the roof visibility 'levellist' - Prints the list of available levels 'level' - Load and play a specific level by name 'completelevel' - Complete the current level 'hacker' - Toggle Hacker mode (macro cheat for testing levels) 'buddha' - Toggle Buddha Mode (Can get hit, can never die) Unloading 596 unused Assets to reduce memory usage. Unloading 8 Unused Serialized files (Serialized files now loaded: 0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/ Line: 51) Setting up 1 worker threads for Enlighten. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tattletail\tattletailWindows_Data\Managed\System.dll (this message is harmless)ĭesktop: 1366x768 60Hz virtual: 1366x768 at 0,0 Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tattletail\tattletailWindows_Data\Managed\ (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Tattletail\tattletailWindows_Data\Managed\ into Unity Child Domain Loading C:\Program Files (x86)\Steam\steamapps\common\Tattletail\tattletailWindows_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tattletail\tattletailWindows_Data\Managed\UnityEngine.UI.dll (this message is harmless)

tattletail online

Loading C:\Program Files (x86)\Steam\steamapps\common\Tattletail\tattletailWindows_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tattletail\tattletailWindows_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Tattletail\tattletailWindows_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tattletail\tattletailWindows_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Tattletail\tattletailWindows_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tattletail\tattletailWindows_Data\Managed\UnityEngine.dll (this message is harmless) Renderer: Intel(R) HD Graphics (ID=0x406) GfxDevice: creating device client threaded=1 Initialize engine version: 5.5.0f3 (38b4efef76f0) but then it says stuff about me using commands. Edit: i found a file in the game files called output_log, here is what it says.













Tattletail  online